The music technology orineted courses for the
AAS in Sound Recording Technology are listed below:

(Note: a complete listing of all courses required for the degree
can be found within the college catalog)

If you have a question about advising or would like additional class details, click here.

Audio Engineering I
(Fall and Summer)
An intensive look at aspects related to the capture of acoustic sound, the transduction of that sound to electric signal, and passage through various signal paths. Topics covered include: Acoustic Sound Properties, Microphones, Cables, Jacks and Plugs, Mixers, EQ, Signal Flow and Gain Staging, Insert and Bus routings and standard usage. Audio Engineering aural training is also begun at this level. See the introductory AEI video.

Prerequisite: None
Very demanding class

No music reading required

 

MIDI I
(Fall and Spring)
In this course, sound starts 'inside the box' and is brought outward to the listener. Topics include: Principles of electronic oriented sound, Electronic music history, MIDI basics, Terms and gear, Synthesizer programming, Sequencing and more.

Required one-hour lab
Prerequisites: Simple knowledge of musical keyboard (piano), chords, melody, rhythms, etc
Basic music reading required

Audio Engineering II
(Spring)
With the basics of audio, electronic signals and DAW operation covered in AE I and MIDI I, this curiculum handles most all elements of studio recording in a hands on, creative way. Topics include decibels and digital audio,alignment levels, bus routings, compression, equalization and filter usage, reverb and delays, advanced aural training and more.

Required two-hour lab
Prerequisite: Audio Engineering 1 (MIDI highly recomended!)

Live Sound
(Fall)
A very demanding course of both hands on skills and detailed theory behind the design, set up, and implimentation of a sound reinforcment system. A look at local venues and live sound issues and solutions as handled by the pros.

Required two-hour lab
Prerequisite: Audio Engineering I (AE II and MIDI highly recomended!)
Very demanding class

 

Audio Engineering III - Capstone Course
(Spring)
This being the final course in the program, students prepare mixes and projects for a porfolio displaying their audio engineering skills. While students work in teams on various sized projects, they are quizzed on 'common knowledge' information that is drawn from all AE I, AE II, MIDI I, and Live Sound. Students that have completed Audio for Video at this time may also shoot and edit a music video for a related mixing project.

Required three-hour lab
Prerequisite: Audio Engineering I, Audio Engineering II, Live Sound, MIDI I

 

Audio for Video
(Spring)
A creative overview of concepts related to the combination of sound and picture in a non-linear environment. Topics and assignments include; Creation of sound and foley effects, scoring for preexisting video, video editing for effect, broadcast limitations, time code issues, music spotting and decision making.

Required one-hour lab
Prerequisite: Audio Engineering I and MIDI I

 

Click for the 2008 'Drum Video' project (Quicktime 7)

Legal Aspects of the Entertainment Industry
(Fall)
You've heard the horrors; time to find out the truth. How does the system work and how can the legal issues surrounding the entertainment industry work for and against you. Topics include copyright, mechanical licencing, sampling laws, rights clearinghouses, performing rights organizations, and much more.

Prerequisite: None